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Social networks, online games are a match November 26, 2007

Posted by Mark Blei in : Uncategorized , trackback
Jo Ann Hicks doesn’t identify with gamers, but she spends hours online every day playing Kaneva.

The 41-year-old homemaker likes the shopping-and-partying game — where she operates a virtual nightclub and hosts parties — because it helps her interact with people, not provide escape from them as traditional games often do.

Social and gaming networks, once considered polar opposites, are cross-pollenating as online interactions replace prime-time TV and other, more traditional media experiences. Games like Kaneva are attracting players that games like Super Mario Brothers never did.

“I run around and act like a 40-year-old person. I have my little clan we hang with. What people will say is more interesting to me,” Hicks said of her preferred game. “As opposed to Mario, who’s only going to jump.”

Game developers say there’s money for both sides in this convergence. READ THE REST OF THIS USA TODAY ARTICLE BY CLICKING HERE

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